Listing the "Blender Foundation" as copyright holder implied the Blender Foundation holds copyright to files which may include work from many developers. While keeping copyright on headers makes sense for isolated libraries, Blender's own code may be refactored or moved between files in a way that makes the per file copyright holders less meaningful. Copyright references to the "Blender Foundation" have been replaced with "Blender Authors", with the exception of `./extern/` since these this contains libraries which are more isolated, any changed to license headers there can be handled on a case-by-case basis. Some directories in `./intern/` have also been excluded: - `./intern/cycles/` it's own `AUTHORS` file is planned. - `./intern/opensubdiv/`. An "AUTHORS" file has been added, using the chromium projects authors file as a template. Design task: #110784 Ref !110783.
104 lines
2.4 KiB
C++
104 lines
2.4 KiB
C++
/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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/** \file
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* \ingroup bke
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*/
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#include "DNA_defaults.h"
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#include "DNA_object_types.h"
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#include "DNA_sound_types.h"
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#include "DNA_speaker_types.h"
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#include "BLI_utildefines.h"
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#include "BLT_translation.h"
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#include "BKE_anim_data.h"
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#include "BKE_idtype.h"
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#include "BKE_lib_id.h"
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#include "BKE_lib_query.h"
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#include "BKE_main.h"
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#include "BKE_speaker.h"
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#include "BLO_read_write.h"
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#include <string.h>
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static void speaker_init_data(ID *id)
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{
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Speaker *speaker = (Speaker *)id;
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BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(speaker, id));
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MEMCPY_STRUCT_AFTER(speaker, DNA_struct_default_get(Speaker), id);
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}
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static void speaker_foreach_id(ID *id, LibraryForeachIDData *data)
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{
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Speaker *speaker = (Speaker *)id;
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BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, speaker->sound, IDWALK_CB_USER);
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}
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static void speaker_blend_write(BlendWriter *writer, ID *id, const void *id_address)
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{
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Speaker *spk = (Speaker *)id;
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/* write LibData */
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BLO_write_id_struct(writer, Speaker, id_address, &spk->id);
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BKE_id_blend_write(writer, &spk->id);
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}
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static void speaker_blend_read_lib(BlendLibReader *reader, ID *id)
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{
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Speaker *spk = (Speaker *)id;
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BLO_read_id_address(reader, id, &spk->sound);
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}
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static void speaker_blend_read_expand(BlendExpander *expander, ID *id)
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{
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Speaker *spk = (Speaker *)id;
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BLO_expand(expander, spk->sound);
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}
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IDTypeInfo IDType_ID_SPK = {
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/*id_code*/ ID_SPK,
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/*id_filter*/ FILTER_ID_SPK,
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/*main_listbase_index*/ INDEX_ID_SPK,
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/*struct_size*/ sizeof(Speaker),
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/*name*/ "Speaker",
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/*name_plural*/ "speakers",
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/*translation_context*/ BLT_I18NCONTEXT_ID_SPEAKER,
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/*flags*/ IDTYPE_FLAGS_APPEND_IS_REUSABLE,
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/*asset_type_info*/ nullptr,
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/*init_data*/ speaker_init_data,
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/*copy_data*/ nullptr,
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/*free_data*/ nullptr,
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/*make_local*/ nullptr,
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/*foreach_id*/ speaker_foreach_id,
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/*foreach_cache*/ nullptr,
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/*foreach_path*/ nullptr,
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/*owner_pointer_get*/ nullptr,
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/*blend_write*/ speaker_blend_write,
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/*blend_read_data*/ nullptr,
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/*blend_read_lib*/ speaker_blend_read_lib,
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/*blend_read_expand*/ speaker_blend_read_expand,
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/*blend_read_undo_preserve*/ nullptr,
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/*lib_override_apply_post*/ nullptr,
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};
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void *BKE_speaker_add(Main *bmain, const char *name)
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{
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Speaker *spk;
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spk = static_cast<Speaker *>(BKE_id_new(bmain, ID_SPK, name));
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return spk;
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}
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