Clément Foucault 71f6228876 EEVEE-Next: HiZBuffer: Add support for 2nd layer
This allows for parallel processing of refraction.
Also fix a limitation of using AO node in
refraction materials.

This is needed for the grouping of raytracing
passes.

This increases VRAM consumption a bit (8MB for fullHD
frame) but has no impact on performance.

This include a needed fix to the `draw::Texture::swap`.

### Later work
- Limit the memory overhead to the cases where it is needed.

Pull Request: https://projects.blender.org/blender/blender/pulls/115912
2023-12-07 22:04:38 +01:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

Blender

Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.

Blender screenshot

Project Pages

Development

License

Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different, but compatible license.

See blender.org/about/license for details.

Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%