728687c571e72e942cdcfbdd241de494161a36a4
Free draw objects instead of tagging object update and doing recalculation of derived meshes. The reason is that if user deletes all slots and tries to paint, the system will invalidate the cached in projection painting derivedmesh. This will promptly crash. Invalidating the draw objects only is also much cheaper.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%