Files
test/source/blender/windowmanager
Ton Roosendaal 24321d4891 Solving ancient Blender window sizing issue;
- Removed grid-snapping for area coordinates on scaling windows. 
  That caused the areas to shrink or expand, and eventually corrupt screen layouts.

- Added simple but efficient life resize for OSX. I need to know why this is so much
  code for Windows... I suggest Windows to just copy same method; dispatch the queue,
  and just let the event system draw.
2013-05-25 14:08:56 +00:00
..
2013-05-17 16:46:59 +00:00
2013-04-13 12:03:20 +00:00
2013-03-04 17:06:16 +00:00