Files
test/source/blender/windowmanager/intern
Ton Roosendaal 24321d4891 Solving ancient Blender window sizing issue;
- Removed grid-snapping for area coordinates on scaling windows. 
  That caused the areas to shrink or expand, and eventually corrupt screen layouts.

- Added simple but efficient life resize for OSX. I need to know why this is so much
  code for Windows... I suggest Windows to just copy same method; dispatch the queue,
  and just let the event system draw.
2013-05-25 14:08:56 +00:00
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2012-12-29 01:54:58 +00:00
2013-05-23 15:10:36 +00:00
2013-05-17 16:46:59 +00:00
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2013-03-18 18:25:05 +00:00