Daniel Genrich 763a16cb70 Cloth:
- Triangulate Cloth Mesh for collisions
- Speed up collisions
- Remove EL Topo code
- Prepare code to incooperate El Topo self collisions (TODO next commits)


TODO:
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- Triangulation: Is custom data/uv preserved correctly?
- Use MPoly not tessface?
2012-05-15 11:14:50 +00:00
2012-05-15 11:14:50 +00:00
2010-10-13 14:44:22 +00:00
2012-05-13 22:05:51 +00:00
Description
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841 MiB
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C++ 78%
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