76a0fa5590aa52961ae344810f890f90a7b3194e
This commit is an attempt at improving the behaviour of the Push Pose tool (Ctrl E) when dealing with quaternion rotations. Now the delta rotation from the previous keyframe to the current pose is taken and 'added' to the current pose. This may not be the best behaviour yet, but at least there are some visible results now (compared to before, when the method used resulted in minor twitching only). Also, fixed a number of bugs that went unnoticed for a while due to various refactors: - quaternion rotations were broken for the pose sliding tools, since the wrong RNA path was being used - the wrong keyframes were being picked up due to float vs ints being passed to the searching functions
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%