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test/source/blender/windowmanager
Jeroen Bakker 458faa6486 Preferences: GPU backend selection
This PR allows users to select a GPU backend.

In the system tab of the user preferences the GPU backend can be selected in the `Display Graphics` panel.
It will require a restart of Blender before the changes become effective.

During startup minimum requirements are checked. Blender will switch automatically
to OpenGL when no compatible Vulkan device could be detected. A dialog will be shown
to inform the user.

The setting of the in the `Display Graphics` panel are still overridden when blender is started
using the `--gpu-backend` option. When starting blender with `--debug-gpu` the backend
detection will print to the console.

See PR for detailed information and screenshots of the UI.

Implements #126504
Pull Request: https://projects.blender.org/blender/blender/pulls/126545
2024-09-06 08:28:41 +02:00
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