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7b3a18f0aa3ed9612aca602878a8ebdf2f1250f9
test
/
source
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Brecht Van Lommel
7b3a18f0aa
Cleanup: moving shading type into View3DShading.
...
So all shading settings are in this struct and can be reused in the OpenGL render engine.
2018-07-17 14:59:07 +02:00
..
blender
Cleanup: moving shading type into View3DShading.
2018-07-17 14:59:07 +02:00
creator
Cleanup: typos
2018-07-03 09:22:02 +02:00
tools
@
87f7038ee8
Cleanup: trailing space for remaining source/
2018-06-17 17:06:28 +02:00
CMakeLists.txt
Merge branch 'master' into blender2.8
2018-06-29 09:25:40 +02:00