7cbed194f425761fbc85b4dd584bad9249c1fd93
* Fix turned into a thorough cleanup and reorganization of particle collision response code. * Collisions are now much more accurate, stable and even a bit more in agreement with real world physics. * Only still remaining problem is rotating/deforming deflector objects, but that's something for the future. * Visible changes should only be positive, i.e. no leaking particles, no strange instabilities etc.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%