Clément Foucault 7d12d8956d Sculpt: Move sculpt drawing to engines.
Only mask are handled by sculpt mode engine and are multiplied on top of the render.
There is room for improvement:
 - Shaded meshes don't have correct tangents or uvs.
 - Masks are in range 0.8 - 0.2 thus always darkening at least 20% the render.
 - It only uses the first material slot of the mesh.
2017-05-12 17:54:14 +02:00
2017-04-29 16:32:30 +10:00
2017-05-01 15:20:19 +02:00
2010-10-13 14:44:22 +00:00
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841 MiB
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