Jeroen Bakker 7f81d18ffe Metal: Fix crash when using batch_for_shader.
`batch_for_shader` is an utility function that creates the correct
vertex buffer based on the given shader. In the shader interface
the `attr_types_` contains the GPUType for each location in the
vertex buffer.

When using Metal, the `attr_types_` was never updated, resulting
in using incorrect or non-existing data types. This patch fixes
this by updating the `attr_types_` when building the shader
interface.

Reviewed By: fclem

Differential Revision: https://developer.blender.org/D17042
2023-01-19 15:11:06 +01:00
2021-10-23 10:49:51 +05:30
2023-01-10 14:50:13 -05:00
2023-01-18 10:39:50 +01:00
2021-03-26 16:15:02 +01:00
2022-06-28 15:56:16 +02:00

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