Jeroen Bakker 823de4b3b8 Vulkan: Add support for colored particle hair
When using particle hair the optional generated color buffer was bound
as a texture (texel buffer), however in Vulkan texel buffers aren't
textures but buffers.

This change will create a texture, that will pass the needed calls to
the source vertex buffer. Only particle hair does uses
`GPU_texture_create_from_vertbuf`. I would expect that we will phase
this out eventually when particle hair is removed.

This fixes crashes with scenes using particle hair where materials use color
or uv attributes.
![image](/attachments/d5511eee-4db0-4241-bf00-472834c4ca7b)

Pull Request: https://projects.blender.org/blender/blender/pulls/124854
2024-07-17 13:32:06 +02:00
2024-07-17 13:12:43 +02:00
2024-07-13 16:56:57 +10:00
2023-12-08 13:28:13 +11:00

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