Files
test/source/gameengine
Sergey Sharybin 880c132b11 Fix #35480: object without material crash blender when starting game engine
Was a missing NULL-pointer check. No idea why it took so long to figure
issue out -- apparently there was no crash in linux for me and msvc
didn't show any backtrace :S

Also corrected weirdo way of bit flag check which was:
  !ma->mode & MA_FACETEXTURE
better do !(ma->mode & MA_FACETEXTURE) since ! is a logic NOT.
2013-05-27 15:13:14 +00:00
..
2013-03-25 02:41:30 +00:00
2013-05-13 20:27:05 +00:00
2013-05-14 22:52:10 +00:00
2013-03-26 07:29:01 +00:00