Mike Erwin 83d5a919e2 modernize basic shader a tiny bit
"varying" is redundant here, all GS inputs & outputs vary.

Any code that uses this will be GLSL 1.3 or newer.
2016-09-27 21:25:38 +02:00
2016-09-27 21:25:38 +02:00
2013-12-24 22:57:27 +06:00
2016-07-15 01:28:00 +10:00
2010-10-13 14:44:22 +00:00
2016-07-15 01:26:26 +10:00
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