Hans Goudey 853269aeb0 Sculpt: Make multires BVH build similar to mesh
Structure the multires grids PBVH build to be similar to meshes,
splitting face indices into groups instead of grid indices. This
removes one step of indexing, decreases the amount of temporary
data, and allows sharing the majority of the implementation with
the mesh BVH build.

In a test file with 4 million faces at multires level 1, this reduced
BVH build time from 149 to 70 ms. The improvement will be
significantly lower for higher subdivision levels.

Pull Request: https://projects.blender.org/blender/blender/pulls/127429
2024-09-10 22:46:04 +02:00
2024-09-10 18:56:31 +02:00
2023-12-08 13:28:13 +11:00

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