Iliya Katueshenock 8618547dfe Cleanup: Geometry Nodes: General topology map creation in Shortest Edge Paths
Use general util to build mesh topology map instead of array of vectors.
This util can be optimized in future by better multithreading and new
algorithms with better CPU catch heuristics. For now this will provide
better usage of memory without a lot of small allocations.

Pull Request: https://projects.blender.org/blender/blender/pulls/114683
2023-11-10 15:20:56 +01:00
2023-11-01 10:33:27 +02:00
2023-11-09 09:54:28 +11:00
2023-11-02 16:09:11 +11:00
2023-08-16 19:29:47 +02:00

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