Sebastian Parborg 88c02bf826 VSE: Free animation strip data if they are not visible
Previously we would only free animation strip data when doing final
renders. If not doing a final render or simply just playing back videos
in the VSE, we would not free decoders or non VSE cache data from the
strips.

This would lead to memory usage exploding in complex VSE scenes.

Now we instead use the dumb apporach of freeing everything that is not
currently visible.
2021-10-05 18:53:58 +02:00
2021-10-05 17:41:23 +11:00
2021-03-26 16:15:02 +01:00
2021-08-11 10:11:11 +10:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
Description
No description provided
Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%