88fa58c437ef926495bbf016d0f14139df04ddea
((me->flag&ME_SUBSURF) && me->subdiv) In build_mesh_data(). This because meshes with subdiv==0 were calling a MakeDisplist() for each redraw otherwise, disabling for example the posemode "delay deform" feature. (bug #2700) Daniel; it would help if you would add comments in the code, for example to understand the difference between; mesh_get_base_derived() mesh_get_derived() and how it relates to build_mesh_data() I realize most of the mess is in displist code... and confusing use of features while editing, posemode, & render. Nevertheless, it's not clear at first sight which parts of derivedmesh is design, and which part reflects the hacks to make it work. :)
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/docs/get_involved.html Community: http://www.blender3d.org/Community/ Main blender development site: http://www.blender.org/ The Blender project homepage: http://projects.blender.org/projects/bf-blender/ Documentation: http://www.blender.org/modules.php?op=modload&name=documentation&file=index Bug tracker: http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse Feature request tracker: http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%