8b1add3346a7b467f4d123be3a07eca78ec0ed75
This should ideally be used more in Geometry Nodes to avoid realizing subdiv on the cpu if it's not really necessary. However, fully supporting it require more changes in places that actually need the final subdivided mesh. This also extends the "to string" conversion for `GeometrySet` to include information about the subdivision level.
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