8d0b104f4357f5914f3e28d735ebffa1526a598e
Issue was caused by cycles in shader graph confusing it's simplification stage. Now we're ignoring links which are marked as invalid from blender side so we don't run into such cycles and keep graph code simple.
Description
No description provided
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%