Omar Emara 8ef092d2d8 Fix T102151: Output nodes don't work inside node groups
Using output nodes inside node groups in compositor node trees doesn't
work for the realtime compositor.

Currently, the realtime compositor only considers top level output
nodes. That means if a user edits a node group and adds an output node
in the group, the output node outside of the node group will still be
used, which breaks the temporary viewers workflow where users debug
results inside a node group.

This patch fixes that by first considering the output nodes in the
active context, then consider the root context as a fallback. This is
mostly consistent with the CPU compositor, but the realtime compositor
allow viewing node group output nodes even if no output nodes exist at
the top level context.

Differential Revision: https://developer.blender.org/D16446

Reviewed By: Clement Foucault
2022-11-10 13:02:15 +02:00
2021-10-23 10:49:51 +05:30
2022-11-03 23:41:11 -04:00
2021-03-26 16:15:02 +01:00
2022-06-28 15:56:16 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


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Blender as a whole is licensed under the GNU General Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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