905b1380054f42fe30b19fb37861057af4760e32
* Chains of selected strips are now converted to meta-strips before transforms begin, and converted back afterwards. This simplifies the transform code needed in later stages... * Transform-flushing code for Meta-Strips should now work. There seems to be a little bit of numeric inaccuracy problems somewhere, as two strips which met at the same frame can get separated when scaling. * Meta-strips now draw with proper text identification * Snapping strips now properly clears meta-strips if a moved strip needs to be moved into a new track to be accomodated. * Fixed a filter used by a selection-operator.
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%