Hans Goudey 92de7a4cbf Fix #138279: Realize instances node with depth input can crash
When not all the meshes referenced by the instances recursively
are realized because of the limit of the depth input, and those
meshes have vertex groups, a crash is possible because of an
un-checked VectorSet lookup. `all_meshes_info.order` includes
all meshes regardless of the depth and mask arguments.

Pull Request: https://projects.blender.org/blender/blender/pulls/138519
2025-05-07 02:15:04 +02:00
2025-05-05 17:18:42 +02:00
2025-05-06 12:39:20 +02:00
2023-12-08 13:28:13 +11:00
2025-05-05 16:24:46 +02:00
2025-03-12 21:55:59 +11:00

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