937358d58e46d90b805a774e968fd4c6c4c5f9f1
In the past couple months, the basic operations needed for a new object type were implemented, as well as basic edit mode tools. With that, the object type is in a good enough state that it doesn't need to be hidden behind an experimental option. That also resolves some inconsistency, because the object type is already created by geometry nodes and used by importers; it's weird that you can't add it manually as original data. This also removes the "bounds" drawing flag for the object created from the add menu. It's unnecessary now and there was even a TODO comment. Pull Request: https://projects.blender.org/blender/blender/pulls/137546
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Blender
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