Sergey Sharybin 939fa6759c Cycles: Fix for camera-in-volume detection
Ray actually should have infinite length, so we can detect camera in a volume
which is bigger that the far clipping of the camera.

This might also give some speedup (wouldn't expect much tho) because we don't
need to re-calculate ray direction and length after every bounce now.
2014-10-06 12:36:46 +02:00
2014-10-03 16:03:49 +02:00
2014-09-28 21:43:15 +10:00
2013-12-24 22:57:27 +06:00
2014-08-08 06:00:49 +10:00
2010-10-13 14:44:22 +00:00
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