93fa307712997a109986665a3bf5955217c583ad
Multires interpolation. It's quite usable yet; I wanted to avoid subsurfing the multires data and ray tracing original/new topology. The result is kindof like trunk's interpolation. I'll see how much better I can get it. I might have to go with the full-on ray tracing solution. Right now, it's not very good. Also made it so trunk files with multires open correctly.
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