Ton Roosendaal 945484e92a Upgrade for Node type definitions: the min/max allowed values for input
sockets were not used yet... now they're verified on read, and written
in socket stack data on adding new nodes.
Also the buttons in Nodes use these values now. Special request from
Nathan Vegdahl who seems to be messing around with my precious nodes! :)
2006-02-10 13:57:30 +00:00
2005-01-05 10:27:48 +00:00
2006-02-05 17:58:08 +00:00
2006-02-06 06:52:24 +00:00
2006-02-07 21:24:36 +00:00
2006-02-09 22:09:11 +00:00
2005-11-02 15:59:14 +00:00
2006-02-09 19:31:50 +00:00
2006-02-05 22:11:04 +00:00
2004-08-24 02:51:07 +00:00
2006-02-07 22:41:17 +00:00

Welcome to the fun world of open source.

For instructions on building and installing Blender, please see the file named
INSTALL.


---------------------.Blanguages and the .blender directory---------------------

The .blender directory holds various data files for Blender.
In the 2.28a release those are the .Blanguages file containing a list of
translations, the translations themselves and a default ttf font.

Blender checks for the presence of this directory in several locations:
	- the current directory
	- your home directory
	- On OSX, the blender bundle is also checked 
	- On Windows, the installation dir is checked.

If you get a 'File ".Blanguages" not found' warning, try to copy the .blender
dir to one of these locations (your home directory being recommended).



-------------------------------------Links--------------------------------------

Getting Involved:
http://www.blender.org/docs/get_involved.html

Community:
http://www.blender3d.org/Community/

Main blender development site:
http://www.blender.org/

The Blender project homepage:
http://projects.blender.org/projects/bf-blender/

Documentation:
http://www.blender.org/modules.php?op=modload&name=documentation&file=index

Bug tracker:
http://projects.blender.org/tracker/?atid=125&group_id=9&func=browse

Feature request tracker:
http://projects.blender.org/tracker/?atid=128&group_id=9&func=browse
Description
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Readme 841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%