9467ddb9037c3486bcbe80e9b9be510c05dfe526
with material ambient zero broke backwards compatibility too much. The behavior to have ambient zero affect things even if it is not used as a factor does not make much sense but keeps things compatible. Now instead fixed the use of uninitialized memory.
BGE bug #18883: Softbodies being hit by ghost objects. Added a one liner fix in Bullet. I will also report the fix to Erwin so that it can be added to next Bullet version.
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