962331c256b0139fb1e4106d09dd7f9a182a0893
The problem here was that when direct light contibutions to baking were disabled, the kernel just skipped all direct lighting evaluation. However, at secondary bounces, "direct light" would actually end up being indirect (since there's an extra bounce along the way), but we're still skipping it. Therefore, only apply direct lighting skipping at the first bounce.
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