Sergey Sharybin 9643b2e5b5 Preserve non-flat faces in boolean modifier
This commit implements dissolving of edges which were used
to triangulate non-flat faces. This slows things down a bit
(around 5% on heave mesh with all faces triangulated).

We could improve speed of dissolve a bit here (so not a bell
to add an option for triangulation yet).

Also fixed wrong edge origindex mapping.
2014-02-24 18:10:33 +06:00
2014-02-22 13:49:40 +01:00
2013-11-21 16:51:29 +01:00
2013-12-24 22:57:27 +06:00
2010-10-13 14:44:22 +00:00
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