96c6f543ecc7284c9b5851b6be1ff853fee1a56b
acquire_resources.
Apparently the issue was caused by a copy-paste mistake in 37f9ec7235
where in `use_mask_fb` branch it should bind `mask_` textures. Now
mask layer draws correctly.
Pull Request: https://projects.blender.org/blender/blender/pulls/132343
…
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