97f1aeb84ca62bd00dac081cd5258be67cc4e3bf
Vulkan 1.0 render passes have been replaced by dynamic rendering in 1.2. Blender Vulkan backend was implemented with dynamic rendering in mind. All our supported platforms support dynamic rendering. Render pass support was added to try to work around an issue with legacy drivers. However these drivers also fail with render passes. Using render passes had several limitations (blending and some workbench features were not supported). As no GPU uses it and it is quite some code to support it is better to remove it. Pull Request: https://projects.blender.org/blender/blender/pulls/144149
…
Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
Project Pages
Development
License
Blender as a whole is licensed under the GNU General Public License, Version 3. Individual files may have a different but compatible license.
See blender.org/about/license for details.
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%
