Hans Goudey 98f0926825 Geometry Nodes: Node tools soft selection and sculpt mask support
Implements the design from #120318. The existing selection nodes now have
the ability to deal with float/soft selection. For meshes the soft selection
corresponds to the inverse of the sculpt mask attribute. In the future this
will likely be unified with edit mode selection a bit more which is why
this design was chosen compared to separating masking and selection.
Curves and point clouds already use a single selection attribute with
either data type.

Pull Request: https://projects.blender.org/blender/blender/pulls/126316
2024-09-27 14:39:01 +02:00
2024-09-24 14:35:24 +02:00
2024-09-25 12:38:39 +10:00
2024-09-26 21:55:26 +02:00
2024-09-26 15:45:53 +02:00
2023-12-08 13:28:13 +11:00

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