Dalai Felinto 9b0ea92be7 UI: Number slider uniform filling
Now we always fill the slider with a vertical boundary. A bit hard to explain,
but very easy to see the difference.

I split the widget in three parts and used fragment shader discard to remove the
undesired bits. That means all the widget program is doing a bit extra
calculation.

Reviewers: fclem

Subscribers: billreynish

Differential Revision: https://developer.blender.org/D3186
2018-04-28 16:54:57 +02:00
2018-04-28 16:54:57 +02:00
2018-04-24 12:26:37 +02:00
2010-10-13 14:44:22 +00:00
2017-12-12 13:55:09 +11:00
Description
No description provided
841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%