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a025ff407ec9c300cc2039bbb7f4b13cb466ac8b
test
/
source
/
blender
/
gpu
/
intern
History
IRIE Shinsuke
09ce3c18ee
Blender Internal: Tweak GLSL preview of the spot lamp to use shadow buffer also for ray shadows, to solve inconsistency with the sun lamp.
2014-01-18 02:23:44 +09:00
..
gpu_buffers.c
Fix T38024 crash when rebuilding sculpt mode buffers.
2014-01-05 04:58:27 +02:00
gpu_codegen.c
style cleanup
2013-10-16 04:08:20 +00:00
gpu_codegen.h
Matcap support in 3D Viewport.
2013-01-22 11:18:41 +00:00
gpu_draw.c
Code Cleanup: replace checks for ima->source with BKE_image_is_animated
2014-01-14 04:59:58 +11:00
gpu_extensions.c
BGE: Potential fix for [
#35522
] Broken game engine compatibility since 2.66a on some ATI cards?
2013-09-11 23:24:45 +00:00
gpu_material.c
Blender Internal: Tweak GLSL preview of the spot lamp to use shadow buffer also for ray shadows, to solve inconsistency with the sun lamp.
2014-01-18 02:23:44 +09:00
gpu_simple_shader.c
style cleanup
2013-05-11 01:06:01 +00:00