a0ef7a7910b31daf8a416cd03a66d1733ddfc404
When drawing the image editor the depth of the geometry is set to -1. This will be clipped in Vulkan, but is valid in OpenGL. This PR patches the shader to be inside the range that both Vulkan and OpenGL support. This ensures that images are visible in the image editor. Pull Request: https://projects.blender.org/blender/blender/pulls/113668
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Blender
Blender is the free and open source 3D creation suite. It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing, motion tracking and video editing.
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