a3449771476955fd4a27eadd17ff4dce2655cc16
- Window creation at preferred size Implement in Ghost the use of Cocoa functions to get the maximum visible rect (size and position) for the window contents (all screen excluding dock, top menu, and window title bar) Thus Apple specific code in window creation (wm_window.c & wm_apple.c) is no more needed => removed in case of Cocoa build - Alert on exiting despite unsaved changes Add to GHOST method to maintain an all platforms (not apple specific anymore) status on unsaved changes Update GHOST_SystemCocoa to use this for asking or not user to confirm exit without saving changes
Welcome to the fun world of open source. For instructions on building and installing Blender, please see the file named INSTALL. ---------------------.Blanguages and the .blender directory--------------------- The .blender directory holds various data files for Blender. In the 2.28a release those are the .Blanguages file containing a list of translations, the translations themselves and a default ttf font. Blender checks for the presence of this directory in several locations: - the current directory - your home directory - On OSX, the blender bundle is also checked - On Windows, the installation dir is checked. If you get a 'File ".Blanguages" not found' warning, try to copy the .blender dir to one of these locations (your home directory being recommended). -------------------------------------Links-------------------------------------- Getting Involved: http://www.blender.org/community/get-involved Community: http://www.blender.org/Community Main blender development site: http://www.blender.org The Blender project homepage: http://projects.blender.org/projects/bf-blender Documentation: http://www.blender.org/education-help Bug tracker: http://www.blender.org/development/report-a-bug Feature request tracker: http://wiki.blender.org/index.php/Requests
Description
Languages
C++
78%
Python
14.9%
C
2.9%
GLSL
1.9%
CMake
1.2%
Other
0.9%