Files
test/source/blender/windowmanager
Mike Erwin c5072941c3 OpenGL: clean up glActiveTexture usage
Removed some of my earlier glActiveTexture calls. After reviewing the
code I now trust that GL_TEXTURE0 is active by default. Fewer GL calls,
same results.

Fixed some misuse of glActiveTexture & glUniformi, mostly my fault.
Caught by --debug-gpu on Windows. Don't know why this appeared to be
working previously!

Plus some easy cleanup nearby.
2016-10-25 01:02:41 -04:00
..
2016-04-19 12:18:19 +10:00
2016-10-07 16:59:55 +02:00
2015-10-20 15:42:30 +11:00
2016-10-07 16:59:55 +02:00