Howard Trickey a3f091d7ce Change Exact Boolean modifier to skip round trip through BMesh.
The Exact modifier code had been written to avoid using BMesh but
in the initial release the modifier still converted all Meshes to
BMeshes, and then after running the boolean code on the BMeshes,
converted the result back to a Mesh.
This change skips that. Most of the work here is in getting the
Custom Data layers right. The approach taken is to merge default
layers from all operand meshes into the final result, and then
use the original verts, edges, polys, and loops to copy or interpolate
the appropriate custom data layers from all operands into the result.
2021-02-21 17:57:03 -05:00
2021-02-21 09:34:22 -07:00
2021-02-05 16:43:23 +01:00
2010-10-13 14:44:22 +00:00
2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.
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