Sean Kim a4004c3ac4 Fix: Revert some C++ math changes for clay_thumb.cc
* math::normalize doesn't give the same result as normalize_m4
* rotate_direction_around_axis expects a unit vector unlike
  rotate_v3_v3v3fl

Pull Request: https://projects.blender.org/blender/blender/pulls/137159
2025-04-08 18:15:13 +02:00
2025-04-03 16:20:38 +02:00
2023-12-08 13:28:13 +11:00
2025-01-08 16:42:50 +01:00
2025-03-12 21:55:59 +11:00

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