a41da206cd689137e0e75b44cdb16f458eb62f1a
This was introduced with #109015 The issue manifested in two ways. * snapping did not work with rotate and scale * the scale and rotate value would increment in steps instead of fluidly This was caused because the snapping code would force the mode to `SCE_SNAP_TO_INCREMENT` if the snapping wasn't enabled for the given transform mode. This snapping mode is not supported in the Animation Editors though, causing the snapping `switch` to fall back to `default` which is to do no snapping. My assumption is that this mode also causes the increments in the transform. It would be good to support that in the future, but for now this is just a fix to get the 3.6 behavior back. Pull Request: https://projects.blender.org/blender/blender/pulls/112088
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