Files
test/source/blender/gpu/intern
Mike Erwin a49708a691 OpenGL: stop using GL_NORMALIZE
With GLSL there is no need for GL_NORMALIZE. We explicitly normalize in the shader, or (better) send in unit vectors.

Part of T51164
2017-04-27 10:35:12 -04:00
..
2017-04-12 20:23:44 +10:00
2017-04-22 00:35:04 -04:00
2017-04-27 10:35:12 -04:00