a85f68e9c75680fe997c561bf62efd06fdd465ef
As seen at #bcon16 Geometry shader version is automatically used on modern GL runtimes. Legacy version is used on pre-3.2 systems (Mac, Mesa compat profile). They have the same inputs and visual result. TODO: specialized versions that are less flexible -- draw ALL edges or draw JUST silhouette edges. Part of T49165
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