Playanim now works for: - tiff, cineon, dpx, hdr, exr Only multilayer not, that's too much for a bugfix. Multilayer is a totally different image format, handled separately. ALso removed redundant printing for dpx/cineon. And fixed crash in cineon when G.scene doesnt exist. Bad bad, should not be there!
Files: logImageLib.h, logImageLib.c: combined cineon/dpx image library dpxlib.h, dpxlib.c: dpx specific library dpxfile.h: dpx file structure cineonlib.h, cineonlib.c: cineon specific library cineonfile.h: cineon file structure logImageCore.h, logImageCore.c: log image routines common to cineon amd dpx