Brecht Van Lommel a963c7d48d Code refactor: improve attribute handling for optional volume attributes.
A volume shader should be able to request attributes, and still be rendered
as homogeneous if no volume attributes are available for the object.
2018-02-23 18:57:58 +01:00
2018-01-31 22:35:46 -02:00
2018-02-09 13:50:05 +11:00
2018-02-18 21:27:33 +11:00
2013-12-24 22:57:27 +06:00
2010-10-13 14:44:22 +00:00
2017-12-11 19:28:40 +11:00
Description
No description provided
841 MiB
Languages
C++ 78%
Python 14.9%
C 2.9%
GLSL 1.9%
CMake 1.2%
Other 0.9%