Tobias Kozel a9db29be82 Bake: Speed up "Selected to active" Texture-Baking
For Texture baking, there is a CPU-bound preparation step needed to
establish a mapping between the Hi-Res and Low-Res Meshes before the
rendering engine can take over and start the bake.

Part of this process is now taking advantage of parallel_for,
speeding up this step of the Bake process for many/large textures almost
linearly to the number of CPU-cores.

Pull Request: https://projects.blender.org/blender/blender/pulls/128964
2024-10-15 11:39:56 +02:00
2024-10-09 16:34:39 +11:00
2024-09-24 14:35:24 +02:00
2024-10-15 16:22:09 +11:00
2023-12-08 13:28:13 +11:00
2024-10-03 15:56:48 +10:00

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