Tamito Kajiyama aa7575c008 Fix for occasional disappearance of strokes when using SpatialNoiseShader.
The PseudoNoise class for generating a series of noise values had a bug
involving a signed integer overflow when renders were at high image resolution.
This caused the noise generator to yield very large noise values, putting
strokes out of the renders' image boundary.
2010-10-30 22:15:12 +00:00
2010-07-26 11:47:33 +00:00
2010-10-13 14:44:22 +00:00
2010-07-26 11:47:33 +00:00
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