ab1fc88f2efdfbf1155502b8156b76008ae439fc
Depending on proxy size and scaling factor, the "does proxy cover whole screen" code was producing wrong results, due to mismatched resolutions it was working on: SeqRenderData at that point contains proxy resolution (reduced), but SEQ_image_transform_final_quad_get works at full resolution. The produced quad needs to be scaled down to what the render context is operating at.
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