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acfc0ea5111bcab5ea5795187d08b2f6ec5addaa
test
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source
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gameengine
History
Mitchell Stokes
6297eb7da7
BGE: Cleaning up the VBO code to use RAS_TexVert more directly instead of copying out pieces. This also gets rid of MapBuffers, which isn't available in OpenGL ES. Scenes that require constant VBO updates (like my skeletal mesh stress test) are now 10~13% faster.
2013-04-05 01:28:38 +00:00
..
BlenderRoutines
code cleanup: bge warnings
2013-04-04 23:16:23 +00:00
Converter
style cleanup:
2013-03-26 07:29:01 +00:00
Expressions
code cleanup: bge warnings
2013-04-04 23:16:23 +00:00
GameLogic
code cleanup:
2013-03-25 02:41:30 +00:00
GamePlayer
Fix
#34863
: bge.render.makeScreenshot from Blender was only saving PNG files,
2013-04-04 14:00:31 +00:00
Ketsji
code cleanup: bge warnings
2013-04-04 23:16:23 +00:00
Network
code cleanup: unused vars in collada, preprocessor formatting & warning in mingw.
2013-03-04 00:53:57 +00:00
Physics
style cleanup:
2013-03-26 07:29:01 +00:00
Rasterizer
BGE: Cleaning up the VBO code to use RAS_TexVert more directly instead of copying out pieces. This also gets rid of MapBuffers, which isn't available in OpenGL ES. Scenes that require constant VBO updates (like my skeletal mesh stress test) are now 10~13% faster.
2013-04-05 01:28:38 +00:00
SceneGraph
style cleanup:
2013-03-26 07:29:01 +00:00
VideoTexture
correction to previous warning cleanup, also quiet shadow-warning for thumbnail
size
2013-04-05 00:10:33 +00:00
CMakeLists.txt
BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
2013-02-24 07:09:39 +00:00
SConscript
BGE: Removing the source files for the PHY interfaces since they just contained virtual destructors. This means we had license and doc blocks for 3 lines of code, which seemed silly. This also means that ge_phys_common no longer needs to be built as a library. I tested this with CMake and SCons using GCC; hopefully this doesn't break other systems.
2013-02-24 07:09:39 +00:00